GAM - Game Design Thinking
Study and application of worldbuilding in relation to tabletop and digital games. This course may be offered as Writing Intensive. (University Program Group I-A: Human Events and Ideas)
Credits
3(3-0)
In this course, game design will be applied to create games for learning in different spaces using elements of inclusivity. Prerequisites: ENG 160/HST 160 or HST 260.
Credits
3(3-0)