This area of emphasis prepares you for an entry-level position as a developer in the gaming industry. It also allows you to develop strong technical skills in programming, which permits transfer to a four-year university.
AAS Prerequisite
Working knowledge of computers and computer basics.
Required Courses
ENG 121 | English Composition I: GT-CO1 | 3 |
MAT 121 | College Algebra: GT-MA1 | 4 |
Total Credit Hours: | 7 |
Choose one of the following
ENG 122 | English Composition II: GT-CO2 | 3 |
ENG 131 | Technical Writing I: GT-CO1 | 3 |
Total Credit Hours: | 3 |
Choose one of the following faculty approved business courses:
BUS 115 | Introduction to Business | 3 |
BUS 120 | Introduction to E-Commerce | 3 |
BUS 216 | Legal Environment of Business | 3 |
BUS 226 | Business Statistics | 3 |
ACC 121 | Accounting Principles I | 4 |
Total Credit Hours: | 3 |
Choose one of the following
COM 115 | Public Speaking | 3 |
COM 125 | Interpersonal Communication: GT-SS3 | 3 |
Total Credit Hours: | 3 |
Credit from any two of the following three areas:
Arts & Humanities (ART, FRE, GER, HUM, ITA, JPN, LIT, MUS, PHI, RUS, SPA, THE)
Natural & Physical Sciences (AST, BIO, CHE, ENV, GEY, PHY, SCI)
Social & Behavioral Sciences (ANT, ECO, GEO, HIS, POS, PSY, SOC)
Required Courses
CSC 119 | Introduction to Programming: Python | 3 |
CSC 126 | Game Design & Development | 3 |
CSC 160 | Computer Science I: C++ | 4 |
CSC 217 | Advanced Python Programming | 3 |
CSC 200 | Game Programming I | 3 |
CIS 220 | Fundamentals of Unix | 3 |
CIS 268 | Systems Analysis and Design I | 3 |
Total Credit Hours: | 22 |
Choose 15 credit hours from the following
Choose one of the following