NMD 2850 Playful Media

This course introduces students to a broad range of theories, concepts and applications of play in media contexts. Looking beyond games and gamification, students will explore use-cases for play in various domains such as business, education and public service. Students will discover histories of multiple forms of playful media ranging from toys and games to puppetry and learn how past and future play practices work within and against our contemporary media landscape. Students will design and implement playful media artifacts and strategies including but not limited to innovative game peripherals, gamified marketing or non-profit incentives, and other play-based projects.

Credits

3

Distribution

Digital Humanities & New Media