2026-2027 Undergraduate Bulletin > Courses > GAM - Game Design Thinking
Study and application of worldbuilding in relation to tabletop and digital games. This course may be offered as Writing Intensive. (University Program Group I-A: Human Events and Ideas)
In this course, game design will be applied to create games for learning in different spaces using elements of inclusivity. Prerequisites: ENG 160/HST 160 or HST 260.
Explores the political, social, economic, and cultural history of British imperialism and empire through tabletop and digital games. Identical to GAM 250. Credit may not be earned in more than one of these courses.
Special studies in games or game design not offered in other courses. Repeatable up to 6 hours when content previously studied is not duplicated.