2024-2025 Catalog and Student Handbook

CSCI 325 Game Programming

This course provides an introduction to designing and implementing games using an innovative game engine. Students will learn how to implement 2D and 3D games using object-oriented programming. Students will also explore key game components such as the user interface, level design, player controls, and artificial intelligence. A group term project will be assigned, where students will develop and present their own game.

Credits

3

Prerequisite

Complete CSCI 116