COMP 3600 Computer Graphics
Discussion of the principles and basic techniques for the generation of computer graphics. Programming for the generation of lines, primitive geometric curves using the API in a programming language. Analysis of visualization techniques: windows, cuts and views. Application of linear transformations in two and three dimensions: transfer, rotation, changes of scale, reflection and deformation. Application of interaction techniques. Requires 45 hours of lecture-lab.
Prerequisite
COMP 2502, 2900